Philip just got his ring back. He got it taken away for messing with his teacher’s mind so he can cheat on a test. Now that he has his ring, he thinks he should be able to use his power to make his life better. A lot better. The problem is that people want him to be responsible. But if you could do magic, wouldn’t you use it to escape work in any way possible?
Aaron wants to be a soldier. He knows there are lots of people who would try to take over, and he’s determined to stop them. The problem is that there’s this new girl. And she might be not be on the right side of things. She’s really talented and pretty, but she might be able to destroy everything he believes in. Whatever the case, he knows he needs to learn to be world class with the magic sword while he figures out what to do.
Brynn never gets out. Her grandfather won’t permit it. Her only access to the outside world are high fashion magazines, so she has an unusual idea what she should wear. She’s dying to get out and travel. And adopt animals. Any kind of animal. Is she a lonely future granny with cats or are her ridiculous clothes actually the next fashion craze? What possible role could she play in the destiny of the world?
Max Xylander and the Island of Zumuruud is a fast-paced fantasy adventure for all ages (10 and up) and is the first of a planned trilogy. Fans of magic, swordplay, secret agents, and conspiracies set in a modern everyday world will not be able to put the book down. Jon Thomason is a debut author and paints a vivid world of magic right under our noses and delivers rapid-fire action that keeps the pages turning.
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Storytelling permeates everything he does. In the moments when Jon is not helping build the story of the tech world, he can almost always be found working on a project: writing, photography, videography, graphics design, or 3D art.
And he's always careful to conceal his jinni magic abilities, though perhaps might slip one day and be discovered...
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